Author: Merrel Briona

  • How years of research built Grand Theft Auto VI’s obsessively detailed world | Games

    How years of research built Grand Theft Auto VI’s obsessively detailed world | Games

    In 2015, a group of Grand Theft Auto developers from Rockstar North took their first trips to Miami to do field research for the next game in the phenomenally popular crime series. “Before you’re doing hyper-organised research trips, you’re immersing yourself in the place and its history, the vibe of it,” Rob Nelson, one of the lead developers on GTA VI, tells me. “[You see] the physical places you want to move characters through, the experiences you want them to have, and the juxtaposition between the extremes of society that are in Miami.”

    I wondered: did people ever recognise them on any of their research trips? Did locals know what they were doing? This is the biggest game in the world, after all; I imagine it would be difficult to go entirely undercover. “We’re always semi-undercover,” he says. “But if you have a bunch of dorks going through a terrifying neighbourhood, you do stick out a bit.”

    Grand Theft Auto VI is finally out next week, more than 10 years since those first exploratory trips. A few weeks ago, I spent the day at Rockstar North’s headquarters in Edinburgh, watching as Nelson and fellow senior exec Jennifer Kolbe took me through Vice City, the fictional version of Miami that has emerged from all that work. The setting always comes first for Rockstar games: the developers immerse themselves in the real-life version of the place they want to create, before they ask what they want to do within it and what they want to offer players. From there emerge the story that Rockstar’s writers want to tell and the characters players will later meet. This time that story is about a criminal couple on the run named Jason and Lucia.

    Grand Theft Auto V (2013) and Red Dead Redemption 2 (2018) conjure fascinatingly detailed versions of the US: one a microcosm of California, the other of the old west. GTA VI takes us to Leonida, virtual Florida, and as with Rockstar’s previous games it is gratuitously, absurdly detailed, from the macro level to the micro; from architecture and geography down to the smallest of details – such as the clothes that the pedestrians are wearing, the street art, the flyers on cafe walls and the insides of fridges. As Nelson and I freely explored Vice City, we discussed the effort and motivations that went into the making of this ultra-maximalist game. You can read more about it in the Guardian’s Saturday magazine later this week.

    A level of detail beyond the reach of most developers … Grand Theft Auto VI. Photograph: Rockstar Games

    Grand Theft Auto VI was made by an enormous team of almost 5,000 people, but there is a relatively small number of decision-makers at the top, most of whom have been at Rockstar for a very long time. (Lead writer Rupert Humphries, for instance, has been at the company since 2008.) They each take responsibility for the elements of the game that they are most suited to and that they care about most. “The game is so vast that no one person could hold enough of it in their heads,” Nelson tells me. His purview is design, narrative and animation, with a little casting on the side: Nelson’s background is in character art and animation, and his attention to detail is abundantly evident in his demonstration of the game. He takes huge delight in showing me tiny details, such as the way that Jason eats a hot dog or how, as he walks around a gas station, he can take bites of a donut with one hand while sipping a beer with the other.

    When Jason starts running, he hikes the six-pack of beers he’s carrying into the crook of his arm, the liquid inside the bottles sloshing around. At one point in my Vice City ridealong, Nelson gets briefly upset during a jewellery store stick-up when the placement of one of the security guards’ feet doesn’t look right. The level of detail in this game is simply out of reach for any other game developer thanks to Rockstar’s abundance of money and time, and the patience from its parent company, Take-Two Interactive.

    ‘The game is so vast that no one person could hold enough of it in their heads’ … Vice City, Grand Theft Auto’s fictional version of Miami. Photograph: Rockstar Games

    Rockstar’s worlds are believable because, despite their rampant excess, they are grounded in the real places they are based on and real experiences developers had in those places. Jennifer Kolbe says that during research for Grand Theft Auto IV, which was set in the New-York-inspired Liberty City, “people who had lived in New York all their lives were going to places they would never go to ... We then give that experience to players.”

    Nelson reminisces about staying out in a Miami nightclub until 4am and then getting up a few hours later to be driven around a racetrack with a momentous hangover. They went on a ridealong with cops in South Beach, and hung out in weird bars in the Florida Keys. “Some of our team, especially the artists, are very intrepid,” he says. “They’ll go wandering in all sorts of places with their cameras. They’re fearless.”

    Rockstar is famous for its depictions of the US – particularly American cities. But I have always wondered what this team could do in a different setting. Could Rockstar ever envision a GTA set outside of America? “Never say never, but there’s still so much to do in America,” Nelson says. I ask whether Rockstar’s outsider status, as a bunch of developers based mostly outside of the US (though it has offices in New York and San Diego), gives it a unique take on a country so vast and full of contradictions. “I think we’re all outsiders to this version of America,” he says. “It doesn’t matter where you live … no one experiences the America that we’re portraying here in its fullness.”

    What to play

    A whimsical sim … Tanuki: Pon’s Summer. Photograph: Denkiworks

    One of the few games brave enough to release in the dead zone surrounding GTA VI is Tanuki: Pon’s Summer, a whimsical delight of a game about a chubby raccoon trying to rebuild the shrine he calls home. I played an earlier version at Tokyo game show a couple of years back, and am delighted to discover that it’s come out brilliantly. “Arriving alongside November’s blue wave, Tanuki: Pon’s Summer is a game of quiet restoration that feels perfectly suited to the current moment,” as writer Christian Donlan puts it in a review out this week. “Tasked with repairing an ancient shrine in the weeks leading up to a local festival, you’ll find yourself cleaning out trash, mending broken arches and slowly bringing a small rural community back together.”

    Available on: Xbox (on Game Pass), Switch, PC

    Estimated playtime:
    six hours

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    What to read

    The role of AI is a hot-button issue at game awards, as the studio behind Big Walk has found. Photograph: House House
    • The brilliant cooperative indie darling Big Walk has become mired in AI controversy after the Independent games festival awards put out a statement on its stance about the use of large language models in nominated games. Out of what appears to be an abundance of caution, Big Walk’s House House developers disclosed to the IGF jurors that they used an LLM to help solve a coding problem during the game’s development. The fallout has illustrated how vociferous the anti-AI sentiment is among gaming creatives and has raised difficult questions about where to draw the line.

    • Nintendo is hiring a historian/librarian to help preserve and document the creation of its games and hardware.

    • A documentary film about the final years of legendary developer BioWare is coming, from Canada’s Super Channel. The studio was closed by EA last month after a 30-year run creating some of the most influential RPGs ever made.

    What to click

    Question Block

    Grand Theft Auto VI. Photograph: Rockstar Games

    Please do keep sending in your questions and comments about GTA VI – next week’s issue will be a big Q&A about the game. In the meantime, reader Tim asks:

    “I’m really worried about spoilers, to the point where I’m thinking of drawing up a joke contract for my son to sign so he agrees not to spoil it (teenagers these days just seem to blast through story mode, whereas I like to savour it). In a world where South Park contained Red Dead Redemption 2 spoilers, how the hell can we avoid them? Any tips??”

    Honestly, you might be fighting a losing battle unless you a) stay off the internet entirely and b) speak to nobody at all in person who might possibly be playing it. GTA VI is a massive game that should, rightly, take weeks or months to work your way through, but we all know that a thousand content creators will have somehow gotten through the entire thing and put all of the footage on YouTube within days of its release.

    The great thing about Rockstar games, though, is that outside of the story you really are creating your own experience, choosing what to do and how to spend your time, how your Jason and Lucia act. And nobody can spoil that for you.

    If you have a question for Question Block – or anything else to say about the newsletter – hit reply or email us at pushingbuttons@theguardian.com.

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  • One Piece Officially Confirms The Death Of A Mythical God

    One Piece Officially Confirms The Death Of A Mythical God

    On November 8, 2026, One Piece chapter 1198 was officially published in Shueisha’s Weekly Shonen Jump Issue 50, and it was quite easily one of the most significant releases of the manga over the last few years. One Piece chapter 1198 was incredible for the characters of Nerona Imu, Loki, and even the protagonist of the series, Monkey D. Luffy. With the Elbaf arc, Eiichiro Oda has delved deep into the lore of the Gods of the One Piece world, revealing to us four brand-new gods.

    Now, with the release of chapter 1198, the creator of the series has officially killed one god in Elbaf. As the true form of Sun God Nika as a Monkey God was officially confirmed in One Piece chapter 1198, it led to the death of a major Godly entity in the country, which shocked not just Elbaf Giants, but Imu himself.

    Eiichiro Oda Confirms The Death Of Rain God Zaza in Elbaf

    Image created by the author using official One Piece assets

    The creator of One Piece, Eiichiro Oda, expanded upon the lore pertaining to the Gods of the One Piece world significantly in the Elbaf arc. While Monkey D. Luffy was already confirmed to be the Sun God Nika long ago in Wano Country, specifically with the release of chapter 1044 on March 28, 2022, there are other Gods that were revealed to us in this arc. The first God that we got to see was the God of War Nidhoggr. After him came Nerona Imu in One Piece Chapter 1179 on April 5, 2026. Most of us assumed that the new god reveals would stop here, but Oda shocked us once again with the release of One Piece chapter 1182 on May 10, 2026, in Weekly Shonen Jump issue 24, when he unleashed Rain God Zaza on Elbaf.

    “We were born in a place so high, it’s above all the rain clouds. Water coming down from the sky? It’s a mysterious terror! After the people of D and Nika, it was the most common boogeyman they warned us about…that in the lower world, there’s a monster called the Rain God that dumps water on top of your head!” — Saint Killingham reveals Zaza, One Piece Chapter 1182

    Image by GameRant

    In this chapter, Saint Killingham, one of the Holy Knights, confirmed to us that, aside from Sun God Nika, there is another God that the Celestial Dragons fear, and that this God is Rain God Zaza. Zaza pelts rain on the lower surface and dumps huge amounts of water on those who oppose her, and her powers were clear to see in Elbaf when Killingham created an MMA version of the Rain God Zaza. This Rain God was able to hold back the vast majority of the Elbaf Giants by herself.

    Now, in One Piece chapter 1198, which was officially released on November 8, 2026, in Shueisha’s Weekly Shonen Jump Issue 50, Monkey D. Luffy has killed the mythical Rain God Zaza MMA permanently, saving Elbaf in the process. This death of the Rain God came after Luffy tapped into an even stronger transformation than Gear 5 by becoming the Monkey God Nika itself.

    Killingham: No way, the Rain God!

    Oimo and Kashi: Who the hell are you?

    — Elbaf reacts to Luffy killing Zaza, One Piece Chapter #1198

    How Nika Killed Zaza in The Sun Realm Of Elbaf

    The Rain God Zaza was unleashed upon the Sun Realm of Elbaf in One Piece chapter 1182 on May 10, 2026. Since then, this Rain God has continued to wreak havoc and kidnap the children of the Giants one after another. To stop this Rain God, Sanji had to defeat Saint Killingham, but after awakening the Color of the Supreme King, Killingham immediately ran for his life. This meant that Sanji could not get rid of the MMA in time.

    Coincidentally, this is exactly when Monkey D. Luffy’s Nika powers ran out of control, and he transformed into a berserk Monkey God. In One Piece chapter 1198, this Monkey God jumped up from the Underworld of Elbaf all the way to the Sun World and came across Rain God Zaza. In a shocking turn of events and a spectacular display of strength, Luffy, in his Monkey God form, was able to tear down Zaza effortlessly and completely destroy this godly entity in a couple of blows.

    Sanji: Hey, Luffy! That’s…not you? Who is this guy?

    Nika: Kikikiki!

    Giants: Is that a monkey? No wait, that form is!!

    — Elbaf Giants recognize Sun God Nika, One Piece Chapter #1198

    This goes to show how strong Luffy’s new Monkey God form is, and at the same time, it also saves Elbaf inadvertently, even though Luffy himself is running berserk. In other words, the threat of Rain God Zaza no longer exists in Elbaf. All the children that were kidnapped by Zaza are now safe, and the giant ship secured by Saint Sommers to kidnap the children is useless. The vast majority of the missions that the Giants and the Straw Hat Pirates had in Elbaf have already been met, which leaves behind a spectacular battle between Monkey D. Luffy, who is in his Monkey God form, and Nerona Imu, the King of the World, in the Sun Realm of Elbaf for all the Giants to see.

    The Role Of The Real Zaza in The Final Saga

    Image by GameRant

    While the Mythical God Zaza has officially died in One Piece chapter 1198 at the hands of Monkey D. Luffy, it must be remembered that this is not the real Rain God Zaza. The version that we saw in chapter 1198 is just an MMA projection created by Killingham. The real Rain God Zaza lurks somewhere in the world of One Piece and has not made her true appearance just yet.

    Just like Luffy was able to transform into the Sun God Nika by consuming the Hito Hito no Mi, Model: Nika, someone would have to consume the Hito Hito no Mi, Model: Zaza to transform into the Rain God of the One Piece world. It is unclear as to whether this Devil Fruit has already been consumed by someone who hasn’t been introduced in the story yet, or if it awaits its rightful user.

    “Appearing to the rhythm of the prayers for rain…Rain God Zaza!” — Saint Killingham, One Piece Chapter 1182







    The most popular idea pertaining to the true wielder of the Rain God Zaza ability is none other than Nefertari Vivi of the Arabasta Kingdom.

    Vivi is from a desert, a country which has consistently prayed for rain for decades upon decades. Coincidentally, in One Piece chapter 1182, Saint Killingham clearly mentions that Rain God Zaza arrives to prayers for rain. In other words, Zaza is likely to manifest itself to someone from the desert kingdom of Arabasta, and Vivi is perfect. The fact that Zaza is a goddess instead of being a male god further goes to show that this power is earmarked by Eiichiro Oda for none other than Nefertari Vivi, who could join up with the Straw Hat Pirates soon after the climax of the Elbaf arc.

    All things considered, the real Rain God Zaza will soon show up in the final arc of One Piece and in the final saga of One Piece, and show her true godly strength.

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  • Mikha Lim ng BINI, isinuko sa LTO ang kaniyang driver's license at humingi ng paumanhin

    Mikha Lim ng BINI, isinuko sa LTO ang kaniyang driver's license at humingi ng paumanhin

    Isinuko na ng BINI member na si Mikha Lim ang kanyang driver’s license sa Land Transportation Office (LTO) matapos siyang makatanggap ng Show Cause Order (SCO) kaugnay ng umano’y paggamit niya ng cellphone habang nagmamaneho.

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  • Batang angkas sa motorsiklo na lola niya ang rider, patay nang mabangga sila ng police mobile

    Batang angkas sa motorsiklo na lola niya ang rider, patay nang mabangga sila ng police mobile

    Nasawi ang isang babaeng walong-taong-gulang matapos na mabangga ng police mobile ang sinasakyan niyang motorsiklo na minamaneho ng kaniyang 51-anyos na lola sa Koronadal City. Sa Tacurong City naman, nasawi ang 61-anyos na rider matapos mabangga ng isang Sport Utility Vehicle.

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  • Back to Back Celebration ni Diane Medina

    Back to Back Celebration ni Diane Medina

    Muling nagsama-sama ang mga content creators, online live sellers and affiliates sa taunang Shopee Creators’ Night noong Huwebes sa The Fifth Powerplant.

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  • Google DeepMind releases AlphaGenome 2 to predict how DNA changes affect specific cell types and disease

    Google DeepMind releases AlphaGenome 2 to predict how DNA changes affect specific cell types and disease

    Almost every cell in the body carries the same DNA, but heart, skin and immune cells switch different genes on and off, and those patterns shift as a cell changes state [2]. Most variants that population studies link to disease sit outside genes, in regulatory stretches of DNA that act like dimmer switches for nearby or distant genes. The same variant can therefore do nothing in one cell type and change a gene’s output sharply in another [2].

    The first AlphaGenome, previewed in June 2025 and published in Nature in January 2026, produced fixed parallel outputs for bulk tissues and cell lines [1][3]. DeepMind says that design “spread the model’s capacity thin” [1]. AlphaGenome 2 instead takes a biological condition as an input alongside the DNA sequence and predicts for one condition at a time, using that condition at every stage of the architecture [1]. Its readouts are those of the first model (gene expression, histone modifications and chromatin accessibility) plus DNA methylation [1].

    A cell encoder lets scientists build a condition from their own single-cell experiment. DeepMind says that with a few dozen cells of single-cell RNA data and no retraining, the model can match or beat models trained or fine-tuned directly on the new dataset [1]. Given one measurement, such as single-cell gene activity, it can also predict unmeasured properties such as chromatin accessibility [1].

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  • Marian Rivera 1 araw na talent fee lang kinubra sa ‘Balota’

    Marian Rivera 1 araw na talent fee lang kinubra sa ‘Balota’

    Marian Rivera at Kip Oebanda

    IN FAIRNESS, pinupuri ngayon ng madlang pipol ang Kapuso Primetime Queen na si Marian Rivera dahil sa kanyang mga adbokasiya at pagtulong sa mga nangangailangan.

    Matagal nang nagsasagawa ng charity works ang wifey ni Dingdong Dantes pero hindi na niya ito ipinangangalandakan pa sa buong mundo.

    Puro magagandang comments at post ang nababasa namin ngayon mula nang umere ang episode ng “Kapuso Mo Jessica Soho” last Sunday, November 8, kung saan na-interview nga ang DongYan.

    Maraming nakapanood ng muling pagtatagpo ni Marian at ng veteran star na si Odette Khan. Personal na nagpasalamat ang premyadong aktres kay Yanyan sa pagtulong nito noong naospital siya.

    Kasunod nga nito, ibinandera rin ng director at screenwriter na si Kip Oebanda ang pagiging matulungin at generous ni Marian Rivera na nakatrabaho niya sa pelikulang “Balota.”

    Sa kanyang post sa X, ibinuking ni Direk Kip na ang tinanggap lang daw ni Marian na talent fee sa pagganap niya bilang Teacher Emmy sa “Balota” ay para sa isang araw.

    “Secret’s out I guess. Marian donated to Mommy Odette for her treatment despite their complicated history. 

    Baka Bet Mo: Dingdong Dantes sa pagsabak sa politika: It’s something that I don’t want 

    “Marami pang ginagawang ganyan si Marian, hindi lang public,” simulang pagbabahagi ng direktor about Marian.

    Dagdag pang pahayag ng filmmaker, “Since na-expose na rin ang ibang good deeds: Marian Rivera only asked for 1-day worth of her TF (talent fee) for Balota, gave some to her own crew then the rest she donated to educational charity. 

    “She’s been helping friends and charities for 2 decades quietly. Smile Train dekada na,” ang sabi pa ni Kip sa kanyang post.

    Matagal nang sinusuportahan ni Yanyan ang Smile Train, na isang nonprofit organization na nagbibigay ng free cleft surgery at comprehensive care sa mga kabataan mula sa iba’t ibang bahagi ng mundo.

    The post Marian Rivera 1 araw na talent fee lang kinubra sa ‘Balota’ appeared first on Bandera.

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  • Paghabol ng mga pulis sa mga holdaper na umatake sa Nueva Ecija, umabot hanggang boundary ng Laguna-Batangas

    Paghabol ng mga pulis sa mga holdaper na umatake sa Nueva Ecija, umabot hanggang boundary ng Laguna-Batangas

    Tumagal ng apat na oras ang paghabol ng mga pulis ang isang armadong grupo matapos na holdapin ang isang convenience store sa Gapan, Nueva Ecija. Ang habulan, nagtapos sa hangganan ng Laguna-Batangas.

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  • Astronomers Puzzled After Watching Entire Planet Wink Out of Sight

    Astronomers Puzzled After Watching Entire Planet Wink Out of Sight

    An international team of astronomers were puzzled when an entire gas giant appeared to vanish from the sky.

    The disappearing exoplanet, dubbed TOI-2535 b, is located roughly 1,000 light-years from Earth. Since it orbits its host star at an extremely close distance, completing a full rotation in just over eight days, its surface is extremely hot, making it a “hot Jupiter.”

    NASA’s Transiting Exoplanet Survey Satellite observed the planet numerous times between 2019 and 2026. But there was something strange afoot: its brightness progressively dipped every time it passed in front of its star, and it also had a tendency to show up far too early or too late. And then, in a cosmic vanishing act, it failed to show up at all this year.

    In a new article published in the Astrophysical Journal Letters journal, an international team of scientists dug into the mystery. And they’ve cooked up an explanation for the “disappearing act,” suggesting that a still-unobserved neighboring planet could be messing with TOI-2535 b’s orbit significantly. According to their calculations, the “two planets make each other’s orbits wobble like a top,” causing them to disappear from view as they come out of alignment.

    That kind of chaotic arrangement is par for the course in an unpredictable universe filled with oddball star systems.

    “We think of the universe as resembling clockwork, where everything is regular, but that’s not true,” University of California, Los Angeles postdoctoral fellow and corresponding author on the paper Samuel Yee said in a statement. “If there are multiple planets in a system, they can affect each other’s orbits. We know of a few systems that are like this.”

    “This is the most extreme example we’ve seen because the two planets are interacting so strongly,” he added. “The planet’s orbit is tilting so quickly that its transit disappeared while we were watching.”

    TOI-2535 b is one of several hundred hot Jupiters that have been discovered to date. However, they usually aren’t accompanied by other planets close enough to wreak havoc on their orbits.

    The latest observation could help scientists illuminate the origin story of these types of extremely hot gas giants, and what brought them so close to their host stars over time. One possibility is that a near-collision with another object caused it to enter an elliptical orbit, during which the gravitational forces of the star reeled it in. A second possibility is that violent interactions within a protoplanetary disc, like that of TOI-2535 b’s star system, resulted in their unusual tilts.

    “Because TOI-2535 b has a close neighbor, it probably migrated by slowly spiraling in instead of getting flung in,” Yee concluded. “We may be seeing a formation channel that doesn’t happen very often but is very interesting.”

    More on hot Jupiters: This Super Young Jupiter-Sized ‘Hot Planet’ is Puzzling Astronomers

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  • The Paradox of AI-Designed Green Products

    The Paradox of AI-Designed Green Products

    Artificial intelligence can potentially design more sustainable products. This is because AI can optimally identify more efficient materials, reduce waste, optimize resource use, and rapidly generate and evaluate new product concepts. In principle, these capabilities should make AI an important tool in companies’ sustainability efforts. But there is a problem: Consumers may not see it that way.

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